Project Title | Grapple | |
License | LGPL | |
Release Status | Beta | |
Current Version | 0.9.8 | |
Release Date | 2009-08-04 | |
Downloads | Source | |
SVN | Not Available |
While it hasn't seen a release in a while, I am back to actively developing Grapple, and there is likely to be a release some time in 2015. In the last month I've added a port of the client to Javascript to allow web games to interact with desktop games. I'll be adding in IOS and Android ports soon, and finally, there will at last be a complete set of manpages!
Basic Features
Simple client-server networking
Keeps all clients aware of all other clients
Passworded servers
Data transfer via TCP, UDP, or reliable UDP
Synchronised variables, allowing use without messages
Advanced Features
Network messenging by either a push or a pull model, or a mixture of both
Multiple methods of querying users
User Groups for client bandwidth saving
Network load reacting data transmission and retransmission
Background pinging to monitor network states
Server failover
A fully functional lobby system
NAT traversal using STUN and TURN
Online Documentation
README - Basic usage guide
README.lobby - Lobby usage guide
README.advanced - Advanced features guide
README.nattrav - NAT Traversal usage guide
UPDATES - Version information